Vertigo3
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Registered: 12-2007
Posts: 94
Karma: 1 (+1/-0)
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Zephyr vs. Vertigo
[HP=783/MA=179]:gos now?!
Vertigo gossips: now?!
[HP=783/MA=179]:
Slum Street
Obvious exits: east, west
[HP=783/MA=179]:
Slum Street
Obvious exits: east, west
[HP=783/MA=179]:
Slum Street
Obvious exits: east, west
[HP=783/MA=179]:track zep
Your tracking skills fail you this time.
[HP=783/MA=179]:
Slum Street
Obvious exits: east, west
[HP=783/MA=179]:track zep
Your tracking skills fail you this time.
[HP=783/MA=179]:
Slum Street
Obvious exits: east, west
[HP=783/MA=179]:track zep
Your tracking skills fail you this time.
[HP=783/MA=179]:
Slum Street
Obvious exits: east, west
[HP=783/MA=179]:track zep
Your tracking skills fail you this time.
track zep
Your tracking skills fail you this time.
Slum Street
Obvious exits: east, west
Zephyr gossips: ok
[HP=783/MA=179]:
Slum Street
Obvious exits: east, west
[HP=783/MA=179]:track zep
Your tracking skills fail you this time.
[HP=783/MA=179]:
Slum Street
Obvious exits: east, west
[HP=783/MA=179]:sea
You notice 22 copper farthings, behemoth hide here.
You see Zephyr hiding in the shadows.
Zephyr moves to attack you!
[HP=783/MA=179]:bs zep
*Combat Engaged*
Zephyr cleaves you for 54 damage!
Zephyr chops you for 53 damage!
Your wounds begin to fester!
You are diseased!
Zephyr chops you for 32 damage!
Your wounds begin to fester!
You are diseased!
Zephyr cleaves you for 24 damage!
Your wounds begin to fester!
You are diseased!
Zephyr swings at at you with his cruel bone greatsword, but you dodge the attack!
You pierce Zephyr for 84 damage!
Hellfire burns Zephyr for 12 damage!
You critically pierce Zephyr for 217 damage!
Hellfire burns Zephyr for 9 damage!
Zephyr dodges your attack!
You pierce Zephyr for 78 damage!
Hellfire burns Zephyr for 17 damage!
You critically impale Zephyr for 296 damage!
Hellfire burns Zephyr for 5 damage!
Zephyr just left to the west.
[HP=620/MA=179]:
Slum Street
Obvious exits: east, west
[HP=620/MA=179]:use man
There are no more uses in mantle of the woodsman.
[HP=610/MA=179]:w
Slum Street, Crossroads
You notice 4 silver nobles, 173 copper farthings here.
Obvious exits: north, south, east, west
[HP=610/MA=179]:track zep
Zephyr went west from here.
Zephyr went east from here.
[HP=610/MA=179]:w
Slum Street
You notice 9 copper farthings here.
Obvious exits: east, west
[HP=600/MA=179]:w
*Combat Off*
Zephyr walks into the room from the west.
Slum Street
You notice 95 gold crowns, 4 silver nobles, 19 copper farthings here.
Obvious exits: east, west
[HP=600/MA=179]:bs zep
Your command had no effect.
[HP=600/MA=179]:e
Slum Street
You notice 9 copper farthings here.
Obvious exits: east, west
You cast mend on Vertigo, regenerating 25 damage!
[HP=615/MA=175]:bs zep
Your command had no effect.
[HP=615/MA=175]:e
You hear movement to the east.
Slum Street, Crossroads
You notice 4 silver nobles, 173 copper farthings here.
Also here: Zephyr*.
Obvious exits: north, south, east, west
[HP=615/MA=175]:bs zep
*Combat Engaged*
[HP=615/MA=175]:bs zep
*Combat Off*
*Combat Engaged*
The effects of barkskin wear off!
You critically pierce Zephyr for 353 damage!
[HP=605/MA=175]:
Zephyr is dead.
*Combat Off*
[HP=620/MA=179]:
Slum Street, Crossroads
You notice 1 platinum piece, 55 gold crowns, 12 silver nobles, 180 copper
farthings, swamp boots, cat's-eye pendant, cobra earrings, black dragon helm,
white dragon gauntlets, cruel bone greatsword, starsteel bracers, ruby
hairpin, belt of might, ogre bone bracelet, violet orchid, silversilk tunic,
rope and grapple here.
Obvious exits: north, south, east, west
[HP=620/MA=179]:get cru
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