Vertigo3
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Registered: 12-2007
Posts: 42
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Where's my 3 runic??
Slum Entrance
Also here: X*.
Obvious exits: north, south
[HP=265/MA=51]:bs x
*Combat Engaged*
X moves to attack you!
You surprise slash X for 125 damage!
X swings at you!
X cuts you for 60 damage!
X cuts you for 33 damage!
X slices you for 33 damage!
X's sharp blade rips you a jagged wound!
You are bleeding from a jagged, painful wound!
[HP=139/MA=51]:
Slum Entrance
Also here: X*.
Obvious exits: north, south
[HP=139/MA=51]:s
Slum Street
You notice wooden skiff here.
Obvious exits: north, south
[HP=137/MA=51]:s
Slum Street
You notice 5 copper farthings here.
Obvious exits: north, south
*Combat Off*
You cast mend on Vertigo, regenerating 16 damage!
[HP=153/MA=47]:s
Slum Street
Obvious exits: north, south, west
[HP=153/MA=47]:
Slum Street
Obvious exits: north, south, west
[HP=151/MA=47]:s
Slum Street, Crossroads
You notice 31 copper farthings here.
Obvious exits: north, south, east, west
You cast mend on Vertigo, regenerating 22 damage!
[HP=173/MA=43]:w
Slum Street
Obvious exits: east, west
[HP=171/MA=43]:hid
Attempting to hide...
[HP=171/MA=43]:sn
Attempting to sneak...
The forces of nature leave you.
[HP=169/MA=43]:
[HP=169/MA=43]:
Slum Street
Obvious exits: east, west
[HP=169/MA=43]:mend
The painful bleeding wound closes.
X telepaths: ha ha you are bleedin
You cast mend on Vertigo, regenerating 13 damage!
[HP=180/MA=39]:his
Your command had no effect.
[HP=180/MA=39]:sn
Attempting to sneak...
hid
Attempting to hide...
[HP=180/MA=39]:
Slum Street
Obvious exits: east, west
[HP=180/MA=39]:stat
Name: Vertigo ConDeux Lives/CP: 9/0
Race: Dark-Elf Exp: 47580506 Perception: 68
Class: Ranger Level: 29 Stealth: 111
Hits: 180/353 Armour Class: 51/10 Thievery: 0
Mana: * 39/114 Spellcasting: 120 Traps: 0
Picklocks: 0
Strength: 90 Agility: 90 Tracking: 138
Intellect: 65 Health: 90 Martial Arts: 32
Willpower: 40 Charm: 60 MagicRes: 46
You are in the front rank of your group.
You feel perceptive!
You feel tough!
[HP=180/MA=39]:e
Sneaking...
Slum Street, Crossroads
You notice 31 copper farthings here.
Obvious exits: north, south, east, west
[HP=186/MA=43]:hid
Attempting to hide...
sn
sn
Attempting to sneak...
Slum Street, Crossroads
You notice 31 copper farthings here.
Obvious exits: north, south, east, west
[HP=186/MA=43]:mend
You cast mend on Vertigo, regenerating 12 damage!
[HP=198/MA=39]:e
Slum Street
Obvious exits: east, west
[HP=198/MA=39]:sn
Attempting to sneak...
The effects of alertness wear off!
[HP=198/MA=39]:w
Sneaking...
id
Slum Street, Crossroads
You notice 31 copper farthings here.
Obvious exits: north, south, east, west
Attempting to hide...
[HP=198/MA=39]:n
Sneaking...
Slum Street
Obvious exits: north, south, west
[HP=198/MA=39]:hid
Attempting to hide...
track x
Your tracking skills fail you this time.
Sneaking...
Slum Street
You notice 5 copper farthings here.
Obvious exits: north, south
[HP=198/MA=39]:hid
Attempting to hide...
sn
sn
Attempting to sneak...
track x
track x
X went north from here.
X went north from here.
X went north from here.
[HP=198/MA=39]:swar
Your spell has no effect in this room!
[HP=198/MA=39]:s
Slum Street
Obvious exits: north, south, west
[HP=198/MA=39]:mend
You cast mend on Vertigo, regenerating 14 damage!
[HP=212/MA=35]:sn
Attempting to sneak...
[HP=212/MA=35]:n
Sneaking...
Slum Street
You notice 5 copper farthings here.
Obvious exits: north, south
[HP=212/MA=35]:hid
Attempting to hide...
sn
Attempting to sneak...
Slum Street
You notice 5 copper farthings here.
Obvious exits: north, south
[HP=212/MA=35]:n
Sneaking...
Slum Street
You notice wooden skiff here.
Also here: X*.
Obvious exits: north, south
[HP=212/MA=35]:hid
Attempting to hide...
bs x
*Combat Engaged*
X dodges your attack!
[HP=212/MA=35]:s
reak
Slum Street
You notice 5 copper farthings here.
Obvious exits: north, south
*Combat Off*
[HP=212/MA=35]:hid
Attempting to hide...
[HP=212/MA=35]:sn
Attempting to sneak...
[HP=212/MA=35]:n
Sneaking...
Slum Street
You notice wooden skiff here.
Also here: X*.
Obvious exits: north, south
*Combat Engaged*
*Combat Off*
[HP=218/MA=39]:
Slum Street
You notice wooden skiff here.
Obvious exits: north, south
[HP=218/MA=39]:n
Sneaking...
A voice shouts aloud "Read the bulletin in the Adventurer's Guild!"
Slum Entrance
Obvious exits: north, south
[HP=218/MA=39]:bs x
Your command had no effect.
[HP=218/MA=39]:track x
X went south from here.
X went south from here.
X went south from here.
[HP=218/MA=39]:s
Sneaking...
Slum Street
You notice wooden skiff here.
Obvious exits: north, south
[HP=218/MA=39]:s
Sneaking...
x
Slum Street
You notice 5 copper farthings here.
Also here: X*.
Obvious exits: north, south
*Combat Engaged*
[HP=218/MA=39]:
Slum Street
You notice 5 copper farthings here.
Also here: X*.
Obvious exits: north, south
X just left to the north.
[HP=218/MA=39]:n
Sneaking...
*Combat Off*
Slum Street
You notice wooden skiff here.
Also here: X*.
Obvious exits: north, south
[HP=218/MA=39]:bs x
*Combat Engaged*
You surprise hack X for 134 damage!
[HP=218/MA=39]:
Slum Street
You notice wooden skiff here.
Also here: X*.
Obvious exits: north, south
[HP=218/MA=39]:l x
[ X ]
X is a massive, Herculean Nekojin Witchunter with short white hair and golden
eyes. He moves blindingly fast, and is charismatic and outgoing. You can't
help but like him. X appears to be extremely clever and looks quite
experienced and wise. He is critically wounded.
He is equipped with:
adamantite chainmail coif (Head)
webbed gauntlets (Hands)
red chitin armour (Torso)
blackened wrist guard (Off-Hand)
crimson earrings (Ears)
wedding band (Finger)
padded black boots (Feet)
sunstone wristband (Wrist)
black and white serpent ring (Finger)
phoenix feather (Neck)
Magebane sword (Weapon Hand)
X moves to attack you!
[HP=218/MA=39]:
Slum Street
You notice wooden skiff here.
Also here: X*.
Obvious exits: north, south
[HP=218/MA=39]:s
Slum Street
You notice 5 copper farthings here.
Obvious exits: north, south
[HP=218/MA=39]:mend
*Combat Off*
You cast mend on Vertigo, regenerating 24 damage!
[HP=242/MA=35]:s
Slum Street
Obvious exits: north, south, west
[HP=242/MA=35]:sn
Attempting to sneak...
[HP=242/MA=35]:hid
Attempting to hide... You don't think you are hidden.
[HP=242/MA=35]:break
You are no longer sneaking.
[HP=242/MA=35]:hid
Attempting to hide... You don't think you are hidden.
The effects of barkskin wear off!
[HP=248/MA=39]:
Slum Street
Obvious exits: north, south, west
[HP=248/MA=39]:hid
Attempting to hide...
[HP=248/MA=39]:mend
You cast mend on Vertigo, regenerating 21 damage!
[HP=269/MA=35]:hid
Attempting to hide...
sn
Attempting to sneak...
[HP=269/MA=35]:n
Sneaking...
Slum Street
You notice 5 copper farthings here.
Obvious exits: north, south
X walks into the room from the north.
[HP=269/MA=35]:bs x
X just left to the south.
[HP=269/MA=35]:Your command had no effect.
[HP=269/MA=35]:s
Sneaking...
Slum Street
Also here: X*.
Obvious exits: north, south, west
[HP=269/MA=35]:bs x
*Combat Engaged*
You surprise impale X for 153 damage!
[HP=269/MA=35]:
X is dead.
*Combat Off*
[HP=269/MA=35]:
Slum Street
You notice 2 gold crowns, black star key, padded black boots, wedding band,
crimson earrings, blackened wrist guard, red chitin armour, Magebane sword,
webbed gauntlets, adamantite chainmail coif here.
Obvious exits: north, south, west
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