Barnabas2
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Re: Mod
Tried to reinstall the game two times, but always have the same problem. Once I had the WoD Mod 3.5, it ran for a few weeks, but than the game started to crash. Since that time, I didn´t use any Mods.
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9/3/2008, 11:26 am
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CL0wN
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Re: Mod
This is a long shot, but is your version of VTM english?
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9/3/2008, 3:57 pm
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Barnabas2
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Re: Mod
hmm, that might be the problem - mine is german. That might be the reason, why your mod is not working, but that is not the worst thing. The only thing I wanted the mod for, are the NPCs. I tried to seperate them from the mod, but it didn´t work also. Maybe I made it the wrong way. I´d be very thankful for eyery help in doing that
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9/4/2008, 12:10 am
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CL0wN
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Re: Mod
It should be a pretty straight forward process. Open the SixMod/3d/models folder and remove the models you want. Next use Skin Switch to open the models and list the textures they use. Open the SixMod/3d/Materials folder and remove the textures listed by Skin Switch. After separating the models and textures you want, all you have to do is create the NPCs in NOTEditor using the removed model names. If you want to maintain the ability to recruit characters into your coterie and some of the other unique features you will have to transplant codex files and NOT files. That gets a bit more complex.
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9/4/2008, 9:48 am
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