Pyxis
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Registered: 04-2005
Posts: 2314

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Bison Cup Rit
Communing 12
Channeling 12
Painful Bond
Essence Strike
Shadowsong
Anguish
Wanderlust
Displacement
Pain
Bloodsong
Step on the gate and don't go far enough out so that it shuts. There are about 3 steps you can take and drop spirits where they can still hit targets. If they are put up behind the gate they will not hit targets, when you step out of the gate the enemy comes in and you have limited time to setup spirits. Bison is probably the only one this is very important for.
I setup spirits from bottom to top based on how long they live for. Make sure you have around 35 energy before casting Anguish so you don't have to wait for energy to cast Shadowsong.
Run up and hit enemy with Essence Bond and then fall back into spirits. Razah is the only one that can give any type of fight, you may have to hit him a couple times to pull him in but thats it. Once they are running in hit with Painful Bond and that should be it.
For Bison, make sure he has used Purged Signet before casting Painful Bond. He usually uses it as soon as he is hit with Shadowsong, and often times is knocked down by Wanderlust before it goes off.
You can use less spirits on most all of the other fights if you want to save a few seconds here and there.
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9/3/2007, 10:45 am
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rlangsto
Guild Member
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Registered: 08-2005
Posts: 258
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Re: Bison Cup Rit
I can't wait to give this a go
--- Lestalt
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9/21/2007, 3:08 pm
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