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Andovar
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Registered: 04-2005
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Weapon Smiter (GvG)


Interesting rit build here: http://www.pvxwiki.com/wiki/Build:Rt/Mo_Wielder%27s_Zeal_Smiter
OAOj4sgGJPFs5xyOZzsfICAA

Allows attacks to get through blocking, removes conditions, and adds significant damage output to the front line.
Although it has no healing support like the current rit build we're running.
 
10/1/2007, 12:37 pm Send Email to Andovar   Send PM to Andovar
 
Pyxis
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Re: Weapon Smiter (GvG)


1 Conditions Melee
2 Conditions Melee
3 SF Ele /w MoR and cover hexes
4 Sf Ele /w MoR and cover hexes
5 Weapon Smiter
6 Healer
7 Healer
8 Runner
10/1/2007, 5:24 pm Send Email to Pyxis   Send PM to Pyxis MSN
 
Andovar
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Re: Weapon Smiter (GvG)


Geez, and I thought I was crazy with always thinking of new builds... emoticon

So what exactly is Conditions Melee?
 
10/1/2007, 9:07 pm Send Email to Andovar   Send PM to Andovar
 
Pyxis
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Re: Weapon Smiter (GvG)


Just want to have conditions and hexes to cover the important ones which are fire and MoR. Probably a couple shadow prison Sins would work best. Gee this build is starting to sound familiar :P
10/1/2007, 9:16 pm Send Email to Pyxis   Send PM to Pyxis MSN
 
Turgar
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Re: Weapon Smiter (GvG)


No split option but just roll the other team. Nice.

---
Keith
Turgar Chandris E/Mo (PVE Fire)
Ryv Adem Mo/W (PVE Heal Monk)
Torn Honrr W/Me (PVE Hammer)
Caleb Thadeus D/Mo (PVE Scythe)
Two Open PVP M/D/W
10/2/2007, 11:20 am Send Email to Turgar   Send PM to Turgar
 


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