Prophecies mission in HM I am working through the Prophecies missions in HM now. So far I am through the Gates of Kryta mission. Green helped me last night with the Frost Gate mission.
The missions are definitely harder, but we were able to complete the mission and bonus without too much trouble. The Gates of Kryta mission I was able to finish with heroes and henchmen. If anyone else is interested in going through these just let me know.
I am working through these with my warrior.
--- Peleus Dorado (warrior)
Skye Du Loch (necro)
Jhonnie Macdhal (ranger)
Wunder Kid (monk)
Son of Dhal (elementalist)
Spirit of Dhal (rit)
Re: Prophecies mission in HM I'd love to come along. I seem to have a definite lack of luck with doing things in hard mode. Being with another player would be nice, and would be a lot ore fun than grinding out a couple allegiance titles to get my KoaBD r3
--- You know you spend too much time playing GW when:
Re: Prophecies mission in HM I actually wouldn't mind doing this with my Mesmer, either. I've done maybe two? I'd love to get Guardian of Tyria or whatever the heck the title is.
Re: Prophecies mission in HM I was able to complete the Seaboard mission. The hardest part with that one was Dorian would stand outside the Mending Shrine until I arrived and die. The rest of the mission/bonus was easy.
I did not start on Divinity Coast yet (not looking forward to keeping those villagers alive). Last night ended up helping Keith through his last two missions for Protector of Tyria.
--- Peleus Dorado (warrior)
Skye Du Loch (necro)
Jhonnie Macdhal (ranger)
Wunder Kid (monk)
Son of Dhal (elementalist)
Spirit of Dhal (rit)
Re: Prophecies mission in HM After several attempts where Less died (the bastard!) and others where my team would not attack anyone I finally made it through Aurora Glade. So much success that I was then able to help Keith (who profited quite nicely from the drops and chests) go right through the mission/bonus. I think we finished up under 35 minutes.
The main things to remember at the end is Placement and Patience. Placement is right in front of the pedestal next to where you pick up the crystals. If you move to far forward you run the risk of aggroing multiple Abbots and the possibility of more than one group on your group.
Riverside Province was actually then a lot easier. Just remember to use a lot of flags for your poor hero/hench party.
Next we get to see how bad Sanctum Cay will be. I do not think the bonus will be too bad, but the end of the mission might be dicey.
--- Peleus Dorado (warrior)
Skye Du Loch (necro)
Jhonnie Macdhal (ranger)
Wunder Kid (monk)
Son of Dhal (elementalist)
Spirit of Dhal (rit)
Re: Prophecies mission in HM I would recommend trying the HM for missions. It really adds something to the game and it becomes challenging once again.
As far as money is concerned it is great way to make money. I have made 50-60K in just drops and the plat you get for doing the mission an bonus. On the Aurora Glades the last run through I received 3 gold drops plus I got two gold drops out of chests.
Peleus yet again thanks for the help. I am thinking the bonus and mission for Sanctum will need to be done separately. I can't see being able to do them together.
--- Keith
Turgar Chandris E/Mo (PVE Fire)
Ryv Adem Mo/W (PVE Heal Monk)
Torn Honrr W/Me (PVE Hammer)
Caleb Thadeus D/Mo (PVE Scythe)
Two Open PVP M/D/W
Re: Prophecies mission in HM Sanctum Cay was another one where you do the mission and bonus separately. The hardest part for me was just getting to the beach because of the Fire Imps. Facing 5 of those little guys was a bit much for my little party.
The desert was fairly easy, except for the bonus on Dunes. I tried several times to do this one in the breaks, but ended up breaking down and using the Necro method. It would be easier with another person, but leaving two henchmen in the main area was okay. This method though does not allow you to complete the mission in the same run. Unless you leave a hero in the base with rebirth.
I went through the Shiverpeak missions rather quickly. THK was a lot easier than I thought it was going to be. Iron Mines was long, but not really harder than in NM. Ice Caves would be quicker with more people (more people to carry barrels).
I only have 4 more to go now. The Fire Isle missions and Glint.
--- Peleus Dorado (warrior)
Skye Du Loch (necro)
Jhonnie Macdhal (ranger)
Wunder Kid (monk)
Son of Dhal (elementalist)
Spirit of Dhal (rit)