Dannzzigg
Founder
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Registered: 09-2003
Posts: 2686

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Re: GvG Tactics... Wizard's Isle
quote: PeleusDorado wrote:
I have not been in charge many matches, but one of things I have witnessed (and been guilty of myself in the past) is not staying with the team. I realize there are times when we do split, but these have always been called for. It has been hammered into my head that we are Pressure team and designed to attack as one, but I have still found myself frustrated in the main melee and wanting to kill things off on the side (even if it is an archer of little matter).
As a warrior, it is very frustrating to NOT be able to hit your target. The thing I have to remind myself is energy is being spent to keep me in that state. That energy could have gone to healing someone else or damaging one of our monks. When I, as a warrior, go off on my own not only is my damage elsewhere, my distracting presence is elsewhere.
Anytime I am online and someone wants to work on something just let me know.
With the current hall and the placement of the NPCs, it is very dangerous to pull them into the fray before we are ready and have a distinct advantage. As we have felt several times recently, pulling the NPCs too early can result in a partial or full team wipe at the stand, as our monks are not equipped to deal with an additional 3 attackers.
Be very, very, very careful about engaging the NPCs until called to do so.
--- Check out Dylan's Den!

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3/18/2008, 8:02 pm
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Valykar
Officer
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Registered: 04-2005
Posts: 990
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Re: GvG Tactics... Wizard's Isle
quote: Dannzzigg wrote:
With the current hall and the placement of the NPCs, it is very dangerous to pull them into the fray before we are ready and have a distinct advantage. As we have felt several times recently, pulling the NPCs too early can result in a partial or full team wipe at the stand, as our monks are not equipped to deal with an additional 3 attackers.
quote]
Yeah,stupid monks. Fire them!
--- Valykar...the artist formerly known as Dayala.
"Loki, was Wisconsin really that bad?"
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3/18/2008, 8:30 pm
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