Dannzzigg
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Registered: 09-2003
Posts: 2686

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Re: Ra/Me - Modified Trapper Template
Is this the bild you were running Friday night during our run in the Arena with Ando and Baron?
If so, I give it two thumbs up!
--- Check out Dylan's Den!

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8/6/2005, 4:18 pm
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Greentongue
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Registered: 11-2004
Posts: 1424

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Re: Ra/Me - Modified Trapper Template
Yes, also just finished 5+ with the remainder of the GvG team. Fun had by all.
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8/7/2005, 12:30 am
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Jl Rangerguy
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Registered: 06-2005
Posts: 758
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Re: Ra/Me - Modified Trapper Template
I just played a bunch of PvP with a modified version of this build that worked out well.
I got rid of mantra of resolve, because I found that throw dirt was enough to prevent me from being interrupted 95% of the time. That meant I could split more points into wilderness and expertise instead of spending them on inspiration.
Instead of mantra of resolve I brought along whirling defense. That came in handy a few times...I also could have substituted in frozen soil instead of whirling defense...that may have helped as well.
EDIT:
The more I play this build the more I like it. I've found that having barbed trap along is not only a good offense from time to time, but often a great defense. If you or a spellcaster team-mate is getting hit by a warrior, just get up close, use throw dirt, barbed trap, and poison arrow...most of the time they'll run for the hills.
Last edited by Jl Rangerguy, 8/8/2005, 9:39 am
--- JL Rangerguy
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8/7/2005, 7:24 am
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