2 Mimic HB Monk Builds ~ at Runboard.com






HeroesEtc
 Monk Prime Builds
  2 Mimic HB Monk Builds
Support
Search
RSS

runboard.com       Register for a free global account (learn about it) | Log in: (), globally (lost password?)


 
Turgar
Officer
Global user

Registered: 12-2006
Posts: 759
Reply | Quote
2 Mimic HB Monk Builds


Heal Monk

Healing 13+2
Protect 6+1
Divine 11+1

Word
Arcane Echo
Healing Touch
Infuse
Dismiss Condition
Inspired Hex
Essence Bond
Arcane Mimic


Prot Heal Monk

Healing 8+1
Protection 12+2
Divine 11+1

Restore Condition
Arcane Echo
Healing Touch
Infuse
Aegis
Inspired Hex
Essence Bond
Arcane Mimic

Arcane Mimic would be used to capture the Healers Boon off of the runner or whereever else it is placed.

The essence bond would be used as a cover for Healers Boon and Pyx and I discussed have Succor on a Warrior so that he could cast that on each of us to replace the lost Pip and for additional enchantment cover. So Essence Bond could be swapped out for something else.

Optionally Arcane Echo could be replaced with RoF on the Prot Monk. Since Arcane Echo can be an energy drain to use effectively. Of course it could come in handy during a big push also.

Finally, RC could be swapped for Blessed Light which heals and removes one hex and one condition but there are energy managment problems with using Blessed light extensively.



---
Keith
Turgar Chandris E/Mo (PVE Fire)
Ryv Adem Mo/W (PVE Heal Monk)
Torn Honrr W/Me (PVE Hammer)
Caleb Thadeus D/Mo (PVE Scythe)
Two Open PVP M/D/W
2/27/2007, 2:00 pm Send Email to Turgar   Send PM to Turgar
 
Andovar
Officer
Global user

Registered: 04-2005
Posts: 2114
Avatar
Reply | Quote
Re: 2 Mimic HB Monk Builds


I actually like this approach a little better. At least initially.
Basically I would just be the boon source, then I can go about my running duties.

Will make the monk coordination much less complex. (for me anyway)
2/27/2007, 2:29 pm Send Email to Andovar   Send PM to Andovar
 
Pyxis
Officer
Global user

Registered: 04-2005
Posts: 2314
Avatar
Reply | Quote
Re: 2 Mimic HB Monk Builds


My concern with doing this is I think we need lots of cover enchantments flying around to keep those HB enchants from getting stripped. If we ever run an enchantment heavy team build where Necro's and Mesmers will be throwing around enchants as well then I think these builds would be pretty powerful and hard to deal with. With just us trying to keep the enchantments up on top of trying to keep people healed I think we will run into problems even with 2 cover enchants.

That said, I am for trying out any build ideas, what is the worst that could happen we lose a match? That already happens more than I like anyways emoticon
2/27/2007, 3:35 pm Send Email to Pyxis   Send PM to Pyxis MSN
 
Andovar
Officer
Global user

Registered: 04-2005
Posts: 2114
Avatar
Reply | Quote
Re: 2 Mimic HB Monk Builds


Good point. I completely forgot about enchant stripping issues.

Guess I get a little out-of-touch with general battle tactics when I spend so much time running around and away from the front lines. emoticon
2/27/2007, 4:05 pm Send Email to Andovar   Send PM to Andovar
 
Turgar
Officer
Global user

Registered: 12-2006
Posts: 759
Reply | Quote
Re: 2 Mimic HB Monk Builds


I ran these two builds last night and found that echo is pretty useless in this build. It worked well with LoD but Orison would be a much better heal that is spammable. Effectively you can cast 3 Orisons for the same energy and less time than it takes you to echo the skill you want to echo.

With that said I am suggeting we pull echo and replace it with Guardian on the Prot monk and Orison on the Heal monk.

Addtionally on the Heal monk we are going to have to pull infuse and replace it with Dwayna's Kiss.

Finally we do not have enough points for inspired hex to make it effective. So I say we drop it and put RoF on Prot and Dwaynas Sorrow on Heal monk. This will act as a cover enchant for both monks for 30 seconds. Optionally the heal monk could run Aegis or Convert Hexes if energy is not a problem with this build.

We have a lot more enchant covers and it is much more maintainable from an energy perspective.

So....

Heal Monk

Healing 13+2
Protect 6+1
Divine 11+1

Word
Orison
Healing Touch
Dwayna's Kiss
Dismiss Condition
Dwayna's Sorrow
Essence Bond
Arcane Mimic


Prot Heal Monk

Healing 8+1
Protection 12+2
Divine 11+1

Restore Condition
Guardian
RoF
Healing Touch
Infuse
Aegis
Essence Bond
Arcane Mimic



---
Keith
Turgar Chandris E/Mo (PVE Fire)
Ryv Adem Mo/W (PVE Heal Monk)
Torn Honrr W/Me (PVE Hammer)
Caleb Thadeus D/Mo (PVE Scythe)
Two Open PVP M/D/W
2/28/2007, 12:17 pm Send Email to Turgar   Send PM to Turgar
 
Pyxis
Officer
Global user

Registered: 04-2005
Posts: 2314
Avatar
Reply | Quote
Re: 2 Mimic HB Monk Builds


Another option is to drop some points out of Divine Favor. Could run 2 Heal/Prot builds with 12 11 6 point spread. Still would give bonus to 19 heal spells at 7 in divine, and with splitting up the bar between prot and heal there would be less heal spells to cast and use up the bonus.

Could basically go with 2 prot monks with a couple 2-3 strong heals, also if both prot monks run "Air of Enchantments" as an elite, that could handle any energy management issues, especially when one of the monks is targetted the other will be able to cast that on him and skills like RoF and Guardian would be free. COuld also open the option for us to bring a 10 energy skill or 2 for spamming while Air of Enchantments is up like Shield Guardian or Spirit Bond.
2/28/2007, 5:53 pm Send Email to Pyxis   Send PM to Pyxis MSN
 


Add a reply






Powered by AkBBS 0.9.5b  -  Link to us   -  Blogs   -  Hall of Honour   -  Chat
Click here to get your own free message board
You are not logged in (login)      Board's time is: 11/25/2009, 10:58 pm