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DamonIsa
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P/R Maxing out your Returns.


Well, it didnt' take long for me to figure out "Hey, all my skills that say "For every ally in the area" could benefit from pets.

Just having one extra with the party usually means an extra 13% health and 4% energy with my Signet of Return. It means more energy for my shouts. It gives me another chump blocker to keep the warriors and dervishes off my monks, you know. All the normal benefits of taking a pet along.

Thus my current Paragon Build looks something like...

Leader's Comfort
Barbed Spear
"Go for the Eyes!"
Anthem of Flame
Rampage as One (A new elite I just capped)
Comfort Animal
Charm Animal
Signet of Return

You're not going to be massive Paragon of DOOM with this, but the idea is to keep the party going. Anthem of Flame is giving me massive degen, everyone has 3 seconds of Burning to inflict. Rampage as One increases the Attack speed and Running Speed of yourself and your pet (However it costs 25 energy, good news is the duration lasts as long as the cooldown.) "Go for the Eyes!" is more of a free 6 energy than anything else. It only gives with my current build a 36% chance to critical hit with everyone's next strike. But it's 4 adrenaline, easy to spam. Especially with a +33% attack speed.

And of course, Barbed Spear, with the attack speed increase is there to spread the Degen around to as many targets as possible while your pet harrasses the enemy.

I'm still working on the Paragon/Ranger. I really havent' found any good Paragon Elites yet. The only one I've capped is "Cruel Spear", which I can't help comparing to Eviscerate, as they are almost the same, only exception is you only get Deep Wound if you hit a non-moving enemy.

Healing might be a problem. I'm wondering if I should dump the Rampage as One, as it's a huge energy sink, and go for the Canthan Elite "Heal as One", since it now ressurects pets as well as healing both yourself and your pet. I believe it only costs 10 energy, so it shouldn't be too much of an enemy problem.

Anyway, any suggestions for a Paragon that wants to use pets?

It's a thematic thing. emoticon So I don't even consider dropping the Beast Mastery and Pets, but I would like to make it as effective as possible.

---
Niva Reikan: Warrior/Monk, Kurzick Champion
Arcturus Highwind: Paragon/Ranger
Pet: ROUS
Walker Tam: Warrior, Defender of Ascalon in Training
Nikolia Vasburg: Ritualist/Necromancer
11/3/2006, 5:35 pm Send Email to DamonIsa   Send PM to DamonIsa
 
Dannzzigg
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Re: P/R Maxing out your Returns.


quote:

DamonIsa wrote:

Anyway, any suggestions for a Paragon that wants to use pets?



I guess it would depend on your pet. It seems there are a decent amount of Feline pets available, so I might be inclined to suggest lots of cat litter.

If it's a bird like a Moa, Flamingo, or Phoenix, then lots of bird seed would probably be a good idea.

Whatever you choose, be sure to give your animal companion plenty of love and affection. Remember their service to you in battle should be rewarded with your service to them.

..........................

Oh... you mean build ideas?

I really have no idea. Still, the other things I mentioned aren't exactly bad ideas, are they?

---
Check out Dylan's Den!


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11/4/2006, 7:56 pm Send Email to Dannzzigg   Send PM to Dannzzigg MSN
 
DamonIsa
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Re: P/R Maxing out your Returns.


Actually I hope to capture one of the Rats in Nightfall. I've heard at least that there are Rats you can tame.

Then I guess all I should have to do is avoid Nagas and Ancients. emoticon

Play Notes:

I've found that with the above build Energy isn't too much of a problem. I'm usually just getting my 26th point of energy by the time that "Rampage as One" needs to be activated again.

And ith the boost in Attack Speed "Go For the Eyes!" usually get about 3 activations, and 3 barbed spears, and a Anthem of Flame or two. So it's not like it's weak.

Not to mention all the nice damage my pet and I should be pooring onto the targets.

It's definately Fun for me. Though it isn't right for you if you're one of those "Elementalist" types or Assassin type players that need to see big numbers near instantly. But, you can keep this going indefinately. So while you won't be dishing out damage, if you're in a mostly weapons based damage party, you should be contributing a lot by spreading Burning and Critical Hits around. And unlike other "Buff" builds I've played, I can keep it going forever and ever, just as long as I keep spamming my Adrenaline shout as much as humanly possible.

---
Niva Reikan: Warrior/Monk, Kurzick Champion
Arcturus Highwind: Paragon/Ranger
Pet: ROUS
Walker Tam: Warrior, Defender of Ascalon in Training
Nikolia Vasburg: Ritualist/Necromancer
11/5/2006, 4:56 am Send Email to DamonIsa   Send PM to DamonIsa
 
PeleusDorado
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Re: P/R Maxing out your Returns.


I saw the rats just yesterday, but now I am forgetting the location.... *hitting head to jog memory* I believe they were located in the same area I capped "You're All Alone!". And then I went off to help with the big Skale invasion.

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Peleus Dorado (warrior)
Skye Du Loch (necro)
Jhonnie Macdhal (ranger)
Wunder Kid (monk)
Son of Dhal (elementalist)
Spirit of Dhal (rit)

11/6/2006, 10:40 am Send Email to PeleusDorado   Send PM to PeleusDorado
 
Andovar
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Re: P/R Maxing out your Returns.


hmmm... this has me thinking, why stop with just one pet?
I'm going to give Jin a pet, and make Koss a ranger secondary and give him one as well.
Plus with decent beast mastery, You can use tigers fury for the attack speed boost.

Although, the one problem I've been running into lately is foes using block/evasion skills. It really screws up your adreanaline gain. (this is my first time using an adreanal based character, so I'm just getting used to it)
I know there's skills like Wild Throw or Unblockable Throw, but they take 7a, and if I don't have 7a already built up when they activate their block/evasion skill, then I'm kinda screwed.
Right now I'm trying to find "Make Your Time!" for an adrenal boost when I need it.

Any other ideas to counter blocking/evasion?
11/6/2006, 11:39 am Send Email to Andovar   Send PM to Andovar
 
DamonIsa
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Re: P/R Maxing out your Returns.


Generally I'd suggest the Wild Throw. Since nearly all "Block/Evasion" skills are stances, Wild Throw cancles them, and cannot be blocked/evaded. Like you said, the 7a is a pain to get. But, generally speaking, those stances are all Ranger, or Mesmer. And few groups of enemies are just rangers, or just Mesmers. (Or Assassins for the few assassins that have it, of course their versions are enchantments) So go build your adrenaline hitting on the non-stancer. Elementalists are a good choice, monk/rit, I personally like taking out the Warriors first in Elona. They refuse to get tanked by Koss, and go right for the healers. Taking them out means my healers spend more time healing, and less time trying to kite.

And once you are finished with your first or second target, you should have your Wild Throw built up.

Remember to use it as your second attack against the Rangers, etc, rather than your first. You wouldn't want to waste your stance cancel if they didn't have their stance up, eh?

Other than that general strategy, I really don't know what to use to counter it, without dipping into other professions. I mean there are things like "Guided Hands" in the Dervish that prevents your next X attacks from being blocked/evaded. Or Warrior's Cunning for Warriors. Expose Defenses for Assassins. Ah, and just now I remember, also "Rigor Mortis" for Necromancers I believe.

Hell, if you can, making Koss a W/A could be quite effective. I'm just not sure how well the AI would work for it.

I think I have that build in the "Assassin Primary" build forum here. The Deadly Warrior. I probably need to go and update it. I haven't got a chance to see the new Assassin skills in Nightfall, but that post is about three revisions to the build old.

But I generally find the evasion enemies I find now are Kournan Archers. Which usually come in a large, mixed professions group. So if I expect a lot of them I switch out Barbed Spear for Wild Throw, and build up the adrenaline killing the warriors, or the Paragons (Since they're a pain with that shout that gives some +50 armor or so). By then I have plenty to cancel the Whirling Defense that the Archers use.

---
Niva Reikan: Warrior/Monk, Kurzick Champion
Arcturus Highwind: Paragon/Ranger
Pet: ROUS
Walker Tam: Warrior, Defender of Ascalon in Training
Nikolia Vasburg: Ritualist/Necromancer
11/6/2006, 3:14 pm Send Email to DamonIsa   Send PM to DamonIsa
 
geekling
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Re: P/R Maxing out your Returns.


Thread necromancy FTW!

I just figured, since I've been running Didi as a P/R for a while. In PvE.

It might be worth to add a note on this topic.

This is one of the few combinations where what pet you run actually makes a difference.
If you are doing the P/R you do want a bear.

It is the only pet that uses an attack skill.
That brutal mauling, while it lowers the DPS for the pet. It does trigger the paragon shouts like 'anthem of flame', the pet inflicting those 3 seconds of burning every 10 seconds more than makes up for it.

Now if I only could get around to capturing a bear for each of my heroes...
4/4/2007, 8:08 am Send Email to geekling   Send PM to geekling
 
Lanoni
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Re: P/R Maxing out your Returns.


Alas, AoF nerf. No more pets burninating the peasants. (See http://www.homestarrunner.com/sbemail58.html for reference)

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Lanoni Lifegiver Monk/ Mesmer
Dharlanna Wend Paragon/whateverIfelllikeatthemoment
Chandra Snowfall Ranger/ ditto above
4/6/2007, 2:24 pm Send Email to Lanoni   Send PM to Lanoni
 
DamonIsa
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Re: P/R Maxing out your Returns.


Yup. But still I would suggest Beast Mastery. Even without shouts hitting pets (Dammit, but I think "Go For The Eyes!" was uneffected) you can add in a lot of damage.

Plus you know, Beast Mastery has a lot of skills I like in it. Rampage as One and Run as One, for example. My paragon has been using Heal as One lately for his Elite instead.

Strike as One is also nice. Notice anything that's "As One" is generally good news for the P/R combo. emoticon

Also remember things like Call of Haste. I think it's supposed to effect all pets out. So if you have a P/R and 3 other pet rangers in party...



But, anyway, even without Shout Bonuses, I can tell you this. My Spear attacks do on average about 20 damage in the Domain of Fear, against Demons and the ilk. My pet's attacks do 15-20 and it's only a "Hearty" Rat.

Nearly doubling my DPS, for the low cost of two skill slots? Why not...

---
Niva Reikan: Warrior/Monk, Kurzick Champion
Arcturus Highwind: Paragon/Ranger
Pet: ROUS
Walker Tam: Warrior, Defender of Ascalon in Training
Nikolia Vasburg: Ritualist/Necromancer
4/6/2007, 2:54 pm Send Email to DamonIsa   Send PM to DamonIsa
 
Lanoni
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Re: P/R Maxing out your Returns.


I think mine does around 50ish with skills. And With only the third rank of LbG I do about 75 to 90 on three mobs at the same time. Not too shabby there either emoticon

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Lanoni Lifegiver Monk/ Mesmer
Dharlanna Wend Paragon/whateverIfelllikeatthemoment
Chandra Snowfall Ranger/ ditto above
4/17/2007, 12:03 pm Send Email to Lanoni   Send PM to Lanoni
 


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